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authorNicholas Tay <nick@windblume.net>2022-03-14 14:42:17 +1100
committerNicholas Tay <nick@windblume.net>2022-03-14 15:48:51 +1100
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tree4d2d232ec5f2a1d48868e04200856978ec2f60b3 /foray/AppDelegate.swift
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+//
+// AppDelegate.swift
+// foray
+//
+// Created by Nicholas Tay on 14/3/2022.
+//
+
+import UIKit
+
+@main
+class AppDelegate: UIResponder, UIApplicationDelegate {
+
+
+
+ func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
+ // Override point for customization after application launch.
+ return true
+ }
+
+ // MARK: UISceneSession Lifecycle
+
+ func application(_ application: UIApplication, configurationForConnecting connectingSceneSession: UISceneSession, options: UIScene.ConnectionOptions) -> UISceneConfiguration {
+ // Called when a new scene session is being created.
+ // Use this method to select a configuration to create the new scene with.
+ return UISceneConfiguration(name: "Default Configuration", sessionRole: connectingSceneSession.role)
+ }
+
+ func application(_ application: UIApplication, didDiscardSceneSessions sceneSessions: Set<UISceneSession>) {
+ // Called when the user discards a scene session.
+ // If any sessions were discarded while the application was not running, this will be called shortly after application:didFinishLaunchingWithOptions.
+ // Use this method to release any resources that were specific to the discarded scenes, as they will not return.
+ }
+
+
+}
+