diff options
author | Nicholas Tay <nick@windblume.net> | 2022-05-11 19:22:08 +1000 |
---|---|---|
committer | Nicholas Tay <nick@windblume.net> | 2022-05-11 19:22:08 +1000 |
commit | 2fee408d6fe0964e245dc0bae90027baa13b159a (patch) | |
tree | 8ff7cd648f2e9331b6e86ac3dfeb7c4e07df8f99 /board/simple_board.h | |
parent | 6a1e6a7d6b6a3d987f2fccb3c06f4f5da071f504 (diff) | |
download | clak-2fee408d6fe0964e245dc0bae90027baa13b159a.tar.gz clak-2fee408d6fe0964e245dc0bae90027baa13b159a.tar.bz2 clak-2fee408d6fe0964e245dc0bae90027baa13b159a.zip |
Improve plugin loading architecture
This should be better, maybe the variable names could be better though.
Init is more extensible, we take in a 'board_data' struct on the plugin
end that has everything it needs (mainly function pointers for now).
Then, a 'board' struct is given back to the main Clak runtime, with
everything it needs to know (again, mainly function pointers).
It is a bit weird that the board is not stored with Clak but as a
pointer to the dynamically loaded bit, but not sure.
Diffstat (limited to 'board/simple_board.h')
-rw-r--r-- | board/simple_board.h | 33 |
1 files changed, 33 insertions, 0 deletions
diff --git a/board/simple_board.h b/board/simple_board.h new file mode 100644 index 0000000..9d9836b --- /dev/null +++ b/board/simple_board.h @@ -0,0 +1,33 @@ +#include "board.h" + +static struct board_data board_data; + +void board_on_down(void) +{ +#ifdef BOARD_DOWN_WAV + board_data.sound_play(BOARD_DOWN_WAV); +#endif +} + +void board_on_up(void) +{ +#ifdef BOARD_UP_WAV + board_data.sound_play(BOARD_UP_WAV); +#endif +} + +static struct board board = { + .on_down = &board_on_down, + .on_up = &board_on_up, +#ifdef BOARD_NAME + .name = BOARD_NAME, +#else + .name = "Generic Board", +#endif +}; + +struct board *board_init(struct board_data data) +{ + board_data = data; + return &board; +}
\ No newline at end of file |