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authorNicholas Tay <nick@windblume.net>2022-05-10 00:40:10 +1000
committerNicholas Tay <nick@windblume.net>2022-05-10 00:47:38 +1000
commit6a1e6a7d6b6a3d987f2fccb3c06f4f5da071f504 (patch)
tree3899a31897c01323fb5d896b08412aa45e939885 /platform/platform.h
parent5270088f730a7e30155a642dcd5c4e9a80055d7a (diff)
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Dynamic load boards as DLL (windows only for now)
The .h files are pretty weird, should look at other C projects to see how they load plugins. This function pointer business with typedefs is kinda weird, not sure where they should live.
Diffstat (limited to 'platform/platform.h')
-rw-r--r--platform/platform.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/platform/platform.h b/platform/platform.h
index da1efa6..fd9b9bb 100644
--- a/platform/platform.h
+++ b/platform/platform.h
@@ -1,6 +1,11 @@
#ifndef CLAK_PLATFORM_H_
#define CLAK_PLATFORM_H_
+#include <stdbool.h>
+
+#include "../board/board.h"
+
+bool load_board(char *board_name, fn_board_on_down *on_down, fn_board_on_down *on_up);
bool sound_init(float volume);
void sound_play(unsigned char *buffer);
void keyboard_unhook(void);