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authorNicholas Tay <nick@windblume.net>2022-05-17 18:57:48 +1000
committerNicholas Tay <nick@windblume.net>2022-05-17 19:06:25 +1000
commitd3ea90f183a1742fe205f06ec6543f65869a6799 (patch)
tree5d38f0e9e2dd794fcdfaaeae9895c0bd101dd175 /board/board.h
parent2fee408d6fe0964e245dc0bae90027baa13b159a (diff)
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Add Linux support
Oh boy this was a bit of a hassle lol - dynamic loading was the easiest part... but then came both sound and x11 Using SDL for now but I'd really like to change it for even lower layer, but then I might have to make my own mixer... oh no.
Diffstat (limited to 'board/board.h')
-rw-r--r--board/board.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/board/board.h b/board/board.h
index c7dfc1f..36d39fb 100644
--- a/board/board.h
+++ b/board/board.h
@@ -8,9 +8,9 @@ struct board {
};
struct board_data {
- void (*sound_play)(unsigned char *buffer);
+ void (*sound_play)(unsigned char *buffer, unsigned int buffer_len);
};
typedef struct board *(*fn_board_init)(struct board_data data);
-#endif /* CLAK_BOARD_H_ */ \ No newline at end of file
+#endif /* CLAK_BOARD_H_ */