| Commit message (Collapse) | Author | Age | Files | Lines |
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Note - I had to fo into the Target settings -> Info -> Custom iOS Target
Properties -> adjust the Application Scene Manifest there.
Resources:
- https://ioscoachfrank.com/remove-main-storyboard.html
- https://stackoverflow.com/questions/25167458/changing-navigation-title-programmatically
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Using SnapKit and some experimentation around the VC. Next step is to
change segue and then maybe get rid of storyboard all together.
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Cell no longer uses prototypes as registered in the Storyboard. Instead
is a custom class inheriting the UITableViewCell and is manually
registered by the VC.
This is a first step towards reimplementing the prototype cells. Only
has one label at the moment.
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Was thinking of using CocoaPods as that's what is in use, but either way
looked decently straightforward. Decided to start with whatever was
already built in and no extra software.
Note: it was File > Add Packages > put git link in top right. References
I saw seemed to say File > Swift Packages and I couldn't find it. Also
some other docs had older screenshots, I presume it's pre-Xcode-13 being
slightly different.
References:
- https://developer.apple.com/documentation/swift_packages/adding_package_dependencies_to_your_app
- https://www.raywenderlich.com/7242045-swift-package-manager-for-ios
- https://snapkit.io/docs/
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Resources:
- https://guides.codepath.com/ios/Using-UITableView (was a bit dated)
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Forgot to commit after finishing just the using array data bit. So committing with the custom cells done.
https://www.ralfebert.com/ios-examples/uikit/uitableviewcontroller/
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