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-rw-r--r--foray/AppDelegate.swift25
1 files changed, 10 insertions, 15 deletions
diff --git a/foray/AppDelegate.swift b/foray/AppDelegate.swift
index 6026d52..fc5d2f9 100644
--- a/foray/AppDelegate.swift
+++ b/foray/AppDelegate.swift
@@ -10,27 +10,22 @@ import UIKit
@main
class AppDelegate: UIResponder, UIApplicationDelegate {
-
+ var window: UIWindow?
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
// Override point for customization after application launch.
+ let nav = UINavigationController()
+ let mainView = ForayTableViewController()
+ nav.viewControllers = [mainView]
+
+ let window = UIWindow(frame: UIScreen.main.bounds)
+ window.rootViewController = nav
+ self.window = window
+ window.makeKeyAndVisible()
+
return true
}
- // MARK: UISceneSession Lifecycle
-
- func application(_ application: UIApplication, configurationForConnecting connectingSceneSession: UISceneSession, options: UIScene.ConnectionOptions) -> UISceneConfiguration {
- // Called when a new scene session is being created.
- // Use this method to select a configuration to create the new scene with.
- return UISceneConfiguration(name: "Default Configuration", sessionRole: connectingSceneSession.role)
- }
-
- func application(_ application: UIApplication, didDiscardSceneSessions sceneSessions: Set<UISceneSession>) {
- // Called when the user discards a scene session.
- // If any sessions were discarded while the application was not running, this will be called shortly after application:didFinishLaunchingWithOptions.
- // Use this method to release any resources that were specific to the discarded scenes, as they will not return.
- }
-
}