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author | Nicholas Tay <nick@windblume.net> | 2022-03-21 16:17:06 +1100 |
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committer | Nicholas Tay <nick@windblume.net> | 2022-03-21 16:17:06 +1100 |
commit | 3688fd1ba733664aa8e74f85787554c0d19d0bb1 (patch) | |
tree | f73718d4a531a0650b3f795663536205da6ca277 /foray/Info.plist | |
parent | 12abbe7e6ea257fa1686a2ef24fbf12009adcb8d (diff) | |
download | forayios-3688fd1ba733664aa8e74f85787554c0d19d0bb1.tar.gz forayios-3688fd1ba733664aa8e74f85787554c0d19d0bb1.tar.bz2 forayios-3688fd1ba733664aa8e74f85787554c0d19d0bb1.zip |
Switch to launch with SceneDelegate
Pretty sure I'm meant to launch via SceneDelegate now, was confused by
that probably due to older tutorials. Read a bit about it and it seems
like it's due to multi-instance/screen support, so switched back to
doing it this 'new way'.
Was a bit confused but I think I deleted too much from Info.plist and
got rid of the 'Default Configuration' which launches the SceneDelegate.
I think we're good now though, had to reference a new template project.
References:
- https://sarunw.com/posts/how-to-create-new-xcode-project-without-storyboard/
Diffstat (limited to '')
-rw-r--r-- | foray/Info.plist | 9 |
1 files changed, 8 insertions, 1 deletions
diff --git a/foray/Info.plist b/foray/Info.plist index d790da0..0eb786d 100644 --- a/foray/Info.plist +++ b/foray/Info.plist @@ -9,7 +9,14 @@ <key>UISceneConfigurations</key> <dict> <key>UIWindowSceneSessionRoleApplication</key> - <array/> + <array> + <dict> + <key>UISceneConfigurationName</key> + <string>Default Configuration</string> + <key>UISceneDelegateClassName</key> + <string>$(PRODUCT_MODULE_NAME).SceneDelegate</string> + </dict> + </array> </dict> </dict> </dict> |