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#include <stdio.h>
#include <windows.h>
#include "board/boards.h"
int main(void)
{
float volume = 0.05;
DWORD channel_volume = volume * 0xFFFF;
waveOutSetVolume(NULL, (channel_volume << 16) | channel_volume);
while (1) {
PlaySound((const char *) board_mxblue_board_down_wav, NULL, SND_MEMORY | SND_SYNC | SND_NODEFAULT);
Sleep(500);
}
return 0;
}
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