#ifndef CLAK_PLATFORM_H_ #define CLAK_PLATFORM_H_ #include #include "../board/board.h" struct board *load_board(char *board_name); bool sound_init(float volume); void sound_play(unsigned char *buffer, unsigned int buffer_len); void keyboard_unhook(void); bool keyboard_hook(void); void enter_idle(void); #endif /* CLAK_PLATFORM_H_ */