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* Dynamic load boards as DLL (windows only for now)Nicholas Tay2022-05-101-40/+18
| | | | | | The .h files are pretty weird, should look at other C projects to see how they load plugins. This function pointer business with typedefs is kinda weird, not sure where they should live.
* More messing around with plugin systemNicholas Tay2022-05-081-6/+8
| | | | | Just more attempts, but I think I'm gonna switch over to dynamic .so/.dll loading. That would be pretty fun to check out.
* Split out platform-specific code for WindowsNicholas Tay2022-05-071-72/+14
| | | | | Not sure if I'm really doing it in the best way possible. Feels a bit weird that some place assumes the existence of other functions.
* Windows low-level hook workingNicholas Tay2022-05-071-5/+85
| | | | | | | | Had to do some stuff with the previous VK tracking, just like what I had to do in C# with Meccha, since it keeps firing events. GetMessage part also just blocks to ensure we keep receiving Windows events, but not sure what to do otherwise.
* Dynamically take in board nameNicholas Tay2022-05-071-7/+23
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* Split out sound logic (for xplatform)Nicholas Tay2022-04-281-5/+17
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* Iterate boards in CNicholas Tay2022-04-281-2/+16
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* Initial working Windows playsoundNicholas Tay2022-04-281-0/+17