diff options
-rw-r--r-- | board/board.c | 8 | ||||
-rw-r--r-- | board/board.h | 14 | ||||
-rw-r--r-- | board/mxblue/board.c | 14 | ||||
-rw-r--r-- | board/quack/board.c | 14 | ||||
-rw-r--r-- | board/simple_board.h | 33 | ||||
-rw-r--r-- | clak.c | 18 | ||||
-rw-r--r-- | clak.h | 8 | ||||
-rw-r--r-- | platform/platform.h | 5 | ||||
-rw-r--r-- | platform/win32.c | 22 |
9 files changed, 69 insertions, 67 deletions
diff --git a/board/board.c b/board/board.c deleted file mode 100644 index 0410aef..0000000 --- a/board/board.c +++ /dev/null @@ -1,8 +0,0 @@ -#include "board.h" - -static fn_sound_play sound_play; - -void board_init(fn_sound_play sp) -{ - sound_play = sp; -}
\ No newline at end of file diff --git a/board/board.h b/board/board.h index 18f6afa..c7dfc1f 100644 --- a/board/board.h +++ b/board/board.h @@ -1,12 +1,16 @@ #ifndef CLAK_BOARD_H_ #define CLAK_BOARD_H_ -#include <stdbool.h> +struct board { + void (*on_down)(void); + void (*on_up)(void); + char *name; +}; -#include "../clak.h" +struct board_data { + void (*sound_play)(unsigned char *buffer); +}; -typedef void (*fn_board_init)(fn_sound_play sp); -typedef void (*fn_board_on_down)(void); -typedef void (*fn_board_on_up)(void); +typedef struct board *(*fn_board_init)(struct board_data data); #endif /* CLAK_BOARD_H_ */
\ No newline at end of file diff --git a/board/mxblue/board.c b/board/mxblue/board.c index 14277db..fb0456d 100644 --- a/board/mxblue/board.c +++ b/board/mxblue/board.c @@ -1,12 +1,4 @@ #include "sound.h" - -#include "../board.c" - -void board_on_down(void) -{ - sound_play(mxblue_board_down_wav); -} - -void board_on_up(void) -{ -}
\ No newline at end of file +#define BOARD_NAME "Cherry MX Blue" +#define BOARD_DOWN_WAV mxblue_board_down_wav +#include "../simple_board.h"
\ No newline at end of file diff --git a/board/quack/board.c b/board/quack/board.c index 893e366..9a58e2f 100644 --- a/board/quack/board.c +++ b/board/quack/board.c @@ -1,12 +1,4 @@ #include "sound.h" - -#include "../board.c" - -void board_on_down(void) -{ - sound_play(quack_board_down_wav); -} - -void board_on_up(void) -{ -}
\ No newline at end of file +#define BOARD_NAME "Quack Quack" +#define BOARD_DOWN_WAV quack_board_down_wav +#include "../simple_board.h"
\ No newline at end of file diff --git a/board/simple_board.h b/board/simple_board.h new file mode 100644 index 0000000..9d9836b --- /dev/null +++ b/board/simple_board.h @@ -0,0 +1,33 @@ +#include "board.h" + +static struct board_data board_data; + +void board_on_down(void) +{ +#ifdef BOARD_DOWN_WAV + board_data.sound_play(BOARD_DOWN_WAV); +#endif +} + +void board_on_up(void) +{ +#ifdef BOARD_UP_WAV + board_data.sound_play(BOARD_UP_WAV); +#endif +} + +static struct board board = { + .on_down = &board_on_down, + .on_up = &board_on_up, +#ifdef BOARD_NAME + .name = BOARD_NAME, +#else + .name = "Generic Board", +#endif +}; + +struct board *board_init(struct board_data data) +{ + board_data = data; + return &board; +}
\ No newline at end of file @@ -2,13 +2,15 @@ #include <unistd.h> #include <string.h> #include <stdlib.h> +#include <assert.h> -#include "clak.h" #include "platform/platform.h" #include "board/board.h" #define VOLUME 0.15 +struct board *board = NULL; + void do_exit(int code) { keyboard_unhook(); @@ -17,17 +19,16 @@ void do_exit(int code) } void on_clean_exit(void) { do_exit(0); } -fn_board_on_down board_on_down; -fn_board_on_up board_on_up; - void keyboard_on_down(void) { - board_on_down(); + assert(board != NULL); + board->on_down(); } void keyboard_on_up(void) { - board_on_up(); + assert(board != NULL); + board->on_up(); } int main(int argc, char **argv) @@ -39,10 +40,11 @@ int main(int argc, char **argv) // TODO: List valid boards. return 1; } - if (!load_board(argv[1], &board_on_down, &board_on_up)) { + if ((board = load_board(argv[1])) == NULL) { + printf("Failed to load board, exiting.\n"); return 1; } - fprintf(stderr, "Loaded board: %s\n", argv[1]); + fprintf(stderr, "Loaded board: %s\n", board->name); if (!sound_init(VOLUME)) { printf("ERROR: Could not initialise sound system.\n"); @@ -1,8 +0,0 @@ -#ifndef CLAK_H_ -#define CLAK_H_ - -#include <stdbool.h> - -typedef void (*fn_sound_play)(unsigned char *buffer); - -#endif /* CLAK_H_ */
\ No newline at end of file diff --git a/platform/platform.h b/platform/platform.h index fd9b9bb..a5e5db4 100644 --- a/platform/platform.h +++ b/platform/platform.h @@ -5,11 +5,14 @@ #include "../board/board.h" -bool load_board(char *board_name, fn_board_on_down *on_down, fn_board_on_down *on_up); +struct board *load_board(char *board_name); + bool sound_init(float volume); void sound_play(unsigned char *buffer); + void keyboard_unhook(void); bool keyboard_hook(void); + void enter_idle(void); #endif /* CLAK_PLATFORM_H_ */
\ No newline at end of file diff --git a/platform/win32.c b/platform/win32.c index cf22718..1dccc7b 100644 --- a/platform/win32.c +++ b/platform/win32.c @@ -82,7 +82,7 @@ void enter_idle(void) } } -bool load_board(char *board_name, fn_board_on_down *on_down, fn_board_on_down *on_up) +struct board *load_board(char *board_name) { char dll_name[100]; int r = snprintf(dll_name, 100, "./board/%s.dll", board_name); @@ -96,23 +96,15 @@ bool load_board(char *board_name, fn_board_on_down *on_down, fn_board_on_down *o printf("ERROR: Could not load board module.\n"); return false; } + // HACK: Cast to void function ptr then cast back, otherwise types are incompatible to the compiler. fn_board_init board_init = (fn_board_init) (void (*)(void)) GetProcAddress(board_module, "board_init"); if (board_init == NULL) { - printf("ERROR: No board down function could be loaded.\n"); + printf("ERROR: No board initialisation function could be loaded.\n"); return false; } - board_init(&sound_play); - *on_down = (fn_board_on_down) GetProcAddress(board_module, "board_on_down"); - if (on_down == NULL) { - printf("ERROR: No board down function could be loaded.\n"); - return false; - } - *on_up = (fn_board_on_up) GetProcAddress(board_module, "board_on_up"); - if (on_up == NULL) { - printf("ERROR: No board up function could be loaded.\n"); - return false; - } - - return true; + struct board_data data = { + .sound_play = &sound_play + }; + return board_init(data); }
\ No newline at end of file |