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author | Nicholas Tay <nick@windblume.net> | 2022-05-11 19:22:08 +1000 |
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committer | Nicholas Tay <nick@windblume.net> | 2022-05-11 19:22:08 +1000 |
commit | 2fee408d6fe0964e245dc0bae90027baa13b159a (patch) | |
tree | 8ff7cd648f2e9331b6e86ac3dfeb7c4e07df8f99 /board | |
parent | 6a1e6a7d6b6a3d987f2fccb3c06f4f5da071f504 (diff) | |
download | clak-2fee408d6fe0964e245dc0bae90027baa13b159a.tar.gz clak-2fee408d6fe0964e245dc0bae90027baa13b159a.tar.bz2 clak-2fee408d6fe0964e245dc0bae90027baa13b159a.zip |
Improve plugin loading architecture
This should be better, maybe the variable names could be better though.
Init is more extensible, we take in a 'board_data' struct on the plugin
end that has everything it needs (mainly function pointers for now).
Then, a 'board' struct is given back to the main Clak runtime, with
everything it needs to know (again, mainly function pointers).
It is a bit weird that the board is not stored with Clak but as a
pointer to the dynamically loaded bit, but not sure.
Diffstat (limited to 'board')
-rw-r--r-- | board/board.c | 8 | ||||
-rw-r--r-- | board/board.h | 14 | ||||
-rw-r--r-- | board/mxblue/board.c | 14 | ||||
-rw-r--r-- | board/quack/board.c | 14 | ||||
-rw-r--r-- | board/simple_board.h | 33 |
5 files changed, 48 insertions, 35 deletions
diff --git a/board/board.c b/board/board.c deleted file mode 100644 index 0410aef..0000000 --- a/board/board.c +++ /dev/null @@ -1,8 +0,0 @@ -#include "board.h" - -static fn_sound_play sound_play; - -void board_init(fn_sound_play sp) -{ - sound_play = sp; -}
\ No newline at end of file diff --git a/board/board.h b/board/board.h index 18f6afa..c7dfc1f 100644 --- a/board/board.h +++ b/board/board.h @@ -1,12 +1,16 @@ #ifndef CLAK_BOARD_H_ #define CLAK_BOARD_H_ -#include <stdbool.h> +struct board { + void (*on_down)(void); + void (*on_up)(void); + char *name; +}; -#include "../clak.h" +struct board_data { + void (*sound_play)(unsigned char *buffer); +}; -typedef void (*fn_board_init)(fn_sound_play sp); -typedef void (*fn_board_on_down)(void); -typedef void (*fn_board_on_up)(void); +typedef struct board *(*fn_board_init)(struct board_data data); #endif /* CLAK_BOARD_H_ */
\ No newline at end of file diff --git a/board/mxblue/board.c b/board/mxblue/board.c index 14277db..fb0456d 100644 --- a/board/mxblue/board.c +++ b/board/mxblue/board.c @@ -1,12 +1,4 @@ #include "sound.h" - -#include "../board.c" - -void board_on_down(void) -{ - sound_play(mxblue_board_down_wav); -} - -void board_on_up(void) -{ -}
\ No newline at end of file +#define BOARD_NAME "Cherry MX Blue" +#define BOARD_DOWN_WAV mxblue_board_down_wav +#include "../simple_board.h"
\ No newline at end of file diff --git a/board/quack/board.c b/board/quack/board.c index 893e366..9a58e2f 100644 --- a/board/quack/board.c +++ b/board/quack/board.c @@ -1,12 +1,4 @@ #include "sound.h" - -#include "../board.c" - -void board_on_down(void) -{ - sound_play(quack_board_down_wav); -} - -void board_on_up(void) -{ -}
\ No newline at end of file +#define BOARD_NAME "Quack Quack" +#define BOARD_DOWN_WAV quack_board_down_wav +#include "../simple_board.h"
\ No newline at end of file diff --git a/board/simple_board.h b/board/simple_board.h new file mode 100644 index 0000000..9d9836b --- /dev/null +++ b/board/simple_board.h @@ -0,0 +1,33 @@ +#include "board.h" + +static struct board_data board_data; + +void board_on_down(void) +{ +#ifdef BOARD_DOWN_WAV + board_data.sound_play(BOARD_DOWN_WAV); +#endif +} + +void board_on_up(void) +{ +#ifdef BOARD_UP_WAV + board_data.sound_play(BOARD_UP_WAV); +#endif +} + +static struct board board = { + .on_down = &board_on_down, + .on_up = &board_on_up, +#ifdef BOARD_NAME + .name = BOARD_NAME, +#else + .name = "Generic Board", +#endif +}; + +struct board *board_init(struct board_data data) +{ + board_data = data; + return &board; +}
\ No newline at end of file |