diff options
author | Nicholas Tay <nick@windblume.net> | 2022-05-11 19:22:08 +1000 |
---|---|---|
committer | Nicholas Tay <nick@windblume.net> | 2022-05-11 19:22:08 +1000 |
commit | 2fee408d6fe0964e245dc0bae90027baa13b159a (patch) | |
tree | 8ff7cd648f2e9331b6e86ac3dfeb7c4e07df8f99 /board/board.h | |
parent | 6a1e6a7d6b6a3d987f2fccb3c06f4f5da071f504 (diff) | |
download | clak-2fee408d6fe0964e245dc0bae90027baa13b159a.tar.gz clak-2fee408d6fe0964e245dc0bae90027baa13b159a.tar.bz2 clak-2fee408d6fe0964e245dc0bae90027baa13b159a.zip |
Improve plugin loading architecture
This should be better, maybe the variable names could be better though.
Init is more extensible, we take in a 'board_data' struct on the plugin
end that has everything it needs (mainly function pointers for now).
Then, a 'board' struct is given back to the main Clak runtime, with
everything it needs to know (again, mainly function pointers).
It is a bit weird that the board is not stored with Clak but as a
pointer to the dynamically loaded bit, but not sure.
Diffstat (limited to 'board/board.h')
-rw-r--r-- | board/board.h | 14 |
1 files changed, 9 insertions, 5 deletions
diff --git a/board/board.h b/board/board.h index 18f6afa..c7dfc1f 100644 --- a/board/board.h +++ b/board/board.h @@ -1,12 +1,16 @@ #ifndef CLAK_BOARD_H_ #define CLAK_BOARD_H_ -#include <stdbool.h> +struct board { + void (*on_down)(void); + void (*on_up)(void); + char *name; +}; -#include "../clak.h" +struct board_data { + void (*sound_play)(unsigned char *buffer); +}; -typedef void (*fn_board_init)(fn_sound_play sp); -typedef void (*fn_board_on_down)(void); -typedef void (*fn_board_on_up)(void); +typedef struct board *(*fn_board_init)(struct board_data data); #endif /* CLAK_BOARD_H_ */
\ No newline at end of file |