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authorNicholas Tay <nick@windblume.net>2022-05-10 00:40:10 +1000
committerNicholas Tay <nick@windblume.net>2022-05-10 00:47:38 +1000
commit6a1e6a7d6b6a3d987f2fccb3c06f4f5da071f504 (patch)
tree3899a31897c01323fb5d896b08412aa45e939885 /board/board.c
parent5270088f730a7e30155a642dcd5c4e9a80055d7a (diff)
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Dynamic load boards as DLL (windows only for now)
The .h files are pretty weird, should look at other C projects to see how they load plugins. This function pointer business with typedefs is kinda weird, not sure where they should live.
Diffstat (limited to 'board/board.c')
-rw-r--r--board/board.c8
1 files changed, 8 insertions, 0 deletions
diff --git a/board/board.c b/board/board.c
new file mode 100644
index 0000000..0410aef
--- /dev/null
+++ b/board/board.c
@@ -0,0 +1,8 @@
+#include "board.h"
+
+static fn_sound_play sound_play;
+
+void board_init(fn_sound_play sp)
+{
+ sound_play = sp;
+} \ No newline at end of file