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author | Nicholas Tay <nick@windblume.net> | 2022-05-17 18:57:48 +1000 |
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committer | Nicholas Tay <nick@windblume.net> | 2022-05-17 19:06:25 +1000 |
commit | d3ea90f183a1742fe205f06ec6543f65869a6799 (patch) | |
tree | 5d38f0e9e2dd794fcdfaaeae9895c0bd101dd175 /board/Makefile | |
parent | 2fee408d6fe0964e245dc0bae90027baa13b159a (diff) | |
download | clak-d3ea90f183a1742fe205f06ec6543f65869a6799.tar.gz clak-d3ea90f183a1742fe205f06ec6543f65869a6799.tar.bz2 clak-d3ea90f183a1742fe205f06ec6543f65869a6799.zip |
Add Linux support
Oh boy this was a bit of a hassle lol - dynamic loading was the easiest
part... but then came both sound and x11
Using SDL for now but I'd really like to change it for even lower layer,
but then I might have to make my own mixer... oh no.
Diffstat (limited to 'board/Makefile')
-rw-r--r-- | board/Makefile | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/board/Makefile b/board/Makefile index 24cb10c..03449cc 100644 --- a/board/Makefile +++ b/board/Makefile @@ -7,6 +7,7 @@ ifeq ($(OS),Windows_NT) OUTEXT = dll else OUTEXT = so + CFLAGS += -fPIC endif default: all @@ -29,4 +30,4 @@ clean: rm -f *.o rm -f *.dll rm -f *.so - rm -f */sound.h
\ No newline at end of file + rm -f */sound.h |